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Are Constructors Private or Public?

Published in Constructor Access 4 mins read

Constructors can be defined with various access specifiers—public, private, or protected—depending on the desired object creation behavior. By default, constructors are defined in the public section of a class. This allows objects to be created freely by other parts of the program.

Understanding Constructor Access Specifiers

A constructor is a special member function essential for initializing objects when they are created. It's automatically invoked the moment an object of its class comes into existence. The access specifier chosen for a constructor dictates who or what can create instances of that class.

Public Constructors: The Standard Approach

  • Purpose: Public constructors are the most common type. They enable any code outside the class to create new objects of that class directly.
  • Usage: When you declare a constructor as public, you allow other classes or functions to instantiate your class, for example, MyClass obj; or MyClass* ptr = new MyClass();. This is the standard way to provide general access for object creation.
  • Default Behavior: If you do not explicitly specify an access specifier for your constructor in C++, it defaults to public.

Private Constructors: Controlled Instantiation

  • Purpose: A private constructor restricts object creation to within the class itself. No external code can directly create an object of a class with only private constructors.
  • Use Cases:
    • Singleton Pattern: Ensures that only one instance of a class can exist at any given time. The class provides a static method to access its single instance, which is created internally. Learn more about the Singleton Design Pattern.
    • Factory Methods: When object creation involves complex logic or depends on certain conditions, a static factory method within the class can encapsulate this logic and return an instance, potentially creating it via a private constructor.
    • Preventing Direct Instantiation: Sometimes, a class is designed to be a utility class with only static members, or it serves as a base class that should never be instantiated directly.
  • How Objects are Created: Objects are typically created by a public static member function of the same class, which then calls the private constructor internally.

Protected Constructors: For Inheritance Hierarchies

  • Purpose: A protected constructor allows only derived classes and friends of the class to create objects of the base class. It prevents direct instantiation of the base class from external code.
  • Use Cases:
    • Abstract Base Classes: While not strictly abstract (as they can have definitions), protected constructors are often used with base classes that are not meant to be instantiated on their own but rather to serve as a foundation for derived classes.
    • Controlling Inheritance: Ensures that a base class object can only be constructed as part of a more specialized derived class object.
  • Behavior: A derived class constructor can call the protected constructor of its base class to initialize the base part of the derived object.

Practical Implications of Constructor Access

Understanding C++ Access Specifiers is fundamental for designing robust class structures. The following table summarizes the key aspects of different constructor access levels:

Constructor Access Who Can Create Objects? Common Use Cases
Public Any external code Standard object creation, general-purpose classes
Private Only the class itself (typically via static methods or friends) Singleton pattern, Factory methods, utility classes (prevent direct instantiation)
Protected Derived classes and friends Base classes in inheritance hierarchies (prevent direct base class instantiation)

Key Takeaways

  • Constructors initialize objects and are called automatically upon object creation.
  • While constructors are public by default, their access level can be explicitly set to private or protected.
  • Choosing the right access specifier for a constructor is crucial for controlling object instantiation and enforcing design patterns.