The invasion cooldown in Dark Souls is 15 minutes for each specific type of invading phantom.
Understanding Invasion Cooldown Mechanics
In Dark Souls, the concept of an "invasion cooldown" isn't a single, global timer that applies to all types of invasions. Instead, different categories of invading phantoms operate on their own independent cooldown timers.
Here's how it works:
- Independent Timers: There are separate 15-minute timers for different types of invasions (e.g., one for Red Phantoms and another for Darkmoon Blades).
- Type-Specific Immunity: When you are invaded by a particular phantom type (for instance, a Red Phantom), a 15-minute cooldown period begins specifically for that type of invasion. During this time, you cannot be invaded by another phantom of the same type.
- Simultaneous Vulnerability: Critically, these timers act independently. This means if you are invaded by a Red Phantom and their timer begins, you can still immediately be invaded by a Darkmoon Blade phantom because their respective cooldowns are separate. Each phantom type has its own 15-minute window during which you are immune only to further invasions from that specific type.
This system ensures that while you get a brief reprieve from one type of invader, you are not necessarily safe from all forms of hostile player interaction.
Cooldown Summary
Invasion Type | Cooldown Duration | Notes |
---|---|---|
Red Phantom | 15 minutes | Independent of other invasion timers |
Darkmoon Blade | 15 minutes | Independent of other invasion timers |
Other Phantoms | 15 minutes | Each type triggers its own distinct timer |