Half-Life: Alyx exclusively used Source 2, Valve's proprietary game engine.
Valve's choice of Source 2 for Half-Life: Alyx was pivotal, allowing for the creation of a highly detailed and interactive virtual reality (VR) experience. As the successor to the original Source engine, Source 2 brought significant advancements in rendering capabilities, physics, and tools specifically tailored for modern game development, including native support for VR. This enabled the game to deliver intricate environments, realistic physics interactions, and compelling character models, all crucial elements for an immersive VR title.
The game's development showcased Source 2's power in handling complex VR mechanics, such as realistic object manipulation, accurate hand tracking, and detailed environmental destruction, setting a new benchmark for VR gaming.
Here's a quick overview of key details for Half-Life: Alyx:
Feature | Detail |
---|---|
Series | Half-Life |
Engine | Source 2 |
Platform(s) | Windows, Linux |
Release Date (Windows) | March 23, 2020 |
Release Date (Linux) | May 15, 2020 |