reset.sh
is a script designed to revert your game or mod back to its initial, "first launch" state. It functions identically to manually deleting a firstrun
file in the original DDLC (Doki Doki Literature Club!).
Understanding reset.sh
's Functionality
The primary purpose of reset.sh
is to provide a quick and convenient way to reset the core game experience. When executed, it effectively wipes all progress, choices, and changes made to the base game files, making it appear as if you are launching the game for the very first time. This can be useful for various reasons, such as starting a new playthrough with a clean slate, troubleshooting issues, or experiencing the game's initial sequence again.
Here's a breakdown of what reset.sh
does and does not affect:
Aspect Affected by reset.sh |
Aspect Not Affected by reset.sh |
---|---|
Base Game Progress | Plus Features |
Saved choices and decisions | Achievements |
Game state and progression | Unlockables in the "Plus" content |
First-launch appearance | Side Stories progression |
File system changes mimicking a new installation | Collected images, music, etc. from "Plus" content |
Key takeaway: While reset.sh
offers a powerful reset for the core game, it specifically targets only the base game's state. Any additional features, content, or progress associated with "plus" additions (like DDLC Plus features) remain untouched and persist across reset.sh
executions.