Hypermesh provides robust tools to control the visibility of both geometric entities (like surfaces, solids, and lines) and meshed entities (elements and nodes). Mastering these techniques is essential for navigating complex models, focusing on specific areas, and preparing your model for meshing or post-processing.
1. Hiding Geometry (Surfaces)
To hide surfaces in Hypermesh, you primarily use the Display
panel or the Mask
panel, which offers more granular control.
Using the Display Panel
The Display
panel is a quick way to toggle the visibility of various entities, including geometry.
- Access: Click on the
Display
icon in the graphics toolbar (often looks like an eye) or press thed
key. - Method:
- In the
Display
panel, you'll see options for different entity types (e.g.,geometry
,comps
,assem
,loadcols
). - Select
geometry
. - You can then choose to display
all
,none
, orreverse
the current display status of your geometry. - Alternatively, you can interact with the Model Browser. Expand the
Components
orGeometry
folder. Click the small eye icon next to a specific component or surface to toggle its visibility on or off.
- In the
Using the Mask Panel for Geometry
For more precise control over specific surfaces, the Mask
panel (accessible via Tool > Mask
or Shift+F5
) can be used for geometry entities as well.
- Access: Go to
Tool > Mask
or pressShift+F5
. - Method:
- In the
Mask
panel, set theentity selector
tosurfs
(surfaces). - Select Surfaces:
- You can pick individual surfaces directly in the graphics area.
- Use selection methods like
by comps
(select surfaces belonging to a component),by feature
(select surfaces based on angle), orby ID
.
- Action:
- Click
mask
to hide the selected surfaces. - Click
unmask
to bring them back into view. - The
reverse
option allows you to hide currently visible surfaces and show currently hidden ones within your selection.
- Click
- Click
mask all
to hide all selected entities, orunmask all
to show all masked entities.
- In the
2. Hiding Elements (Mesh)
Hiding elements is crucial for inspecting mesh quality, working on internal structures, or simplifying the display. The Mask
panel is the primary tool for this.
Utilizing the Mask Panel for Elements
The Mask
panel provides comprehensive functionality for hiding and unhiding elements.
- Access: Go to
Tool > Mask
or pressShift+F5
. - Method:
- In the
Mask
panel, ensure theentity selector
is set toelements
. - Select Elements: Hypermesh offers various ways to select elements for masking:
by comp
: Select elements belonging to specific components.by attached
: Select elements attached to currently visible elements.by feata
(by feature angle): Select elements based on the angle between their normals.by config
: This allows you to select elements based on specific configurations or types (e.g., 1D, 2D, 3D elements, or custom configurations you might have defined or that are part of a specific meshing setup). When working with a mesh, selecting by configuration can be powerful for isolating specific element types.by id
: Select elements by their unique identification numbers.displayed
: Select all currently displayed elements.reversed
: This option (often found in selection sub-menus) inverts your current selection. For instance, if you've selected a few elements, clickingreversed
will deselect them and select all other elements. This is very useful when you want to hide everything except a specific set of elements.
- Actions:
- After selecting the desired elements, click the
mask
button to hide them. - Click
unmask
to reveal previously hidden elements. retrieve
allows you to unmask elements based on your last masked action.clear
will unmask all masked elements.
- After selecting the desired elements, click the
- In the
Example Workflow for Hiding Elements:
- Press
Shift+F5
to open theMask
panel. - Set
entity selector
toelements
. - Choose your selection method, e.g.,
by comp
and then pick the component whose elements you want to hide. - Click
mask
. The selected elements will disappear. - To bring them back, you can
unmask
bycomp
again, orclear
all masked elements. If you want to show elements by a specific configuration within your meshing process, you might use theby config
option.
Practical Tips for Visibility Control
- Model Browser: The
Model Browser
is your central hub for managing visibility. You can quickly toggle the display of components, properties, load collectors, and assembly groups using the eye icon next to each entry. - Isolate Components: Right-click on a component in the
Model Browser
and selectIsolate
to hide everything else and show only that component. - Review Masks: The
Mask
panel keeps track of masked entities. You can retrieve or clear them as needed. - Shift + F5: This shortcut is invaluable for quickly accessing the
Mask
panel for both geometry and elements. - Temporary vs. Permanent Hiding: Masking is generally temporary. When you save and reopen the model, all entities are usually unmasked by default, but this can depend on specific settings or preference files.
By utilizing these methods, you can efficiently control the visibility of your model, allowing you to focus on specific areas of interest and streamline your workflow in Hypermesh.