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How to install Cordova in Ionic?

Published in Ionic Cordova Integration 6 mins read

Integrating Cordova functionality into your Ionic application allows you to access native device features and build cross-platform mobile apps. While Ionic projects commonly use Capacitor as their native runtime, they can still leverage many existing Cordova plugins.

Understanding Ionic and Native Runtimes: Cordova vs. Capacitor

Historically, Ionic projects primarily used Apache Cordova to bridge web code with native device capabilities. Cordova provides a set of APIs to access features like the camera, GPS, and contacts.

More recently, Capacitor, developed by the Ionic team, has become the default native runtime for new Ionic projects. Capacitor offers an improved developer experience, better integration with modern web tooling, and enhanced performance, while maintaining compatibility with a large number of existing Cordova plugins.

Therefore, "installing Cordova in Ionic" can refer to two main scenarios:

  1. Adding Cordova as a full native platform (less common for new projects, typically for legacy setups).
  2. Integrating Cordova plugins into an Ionic project, particularly one using Capacitor (the most common and recommended approach for modern Ionic development).

Integrating Cordova Plugins in an Ionic Capacitor Project

This is the recommended and most common way to add native device functionalities to your Ionic application, especially when starting a new project or adding features to an existing Capacitor-based Ionic app. Capacitor provides a robust compatibility layer that allows many Cordova plugins to work seamlessly.

To add specific Cordova plugins and integrate them into your Capacitor-based Ionic application, follow these steps:

1. Install the Cordova Plugin(s)

Use npm (Node Package Manager) to install the desired Cordova plugins into your project. For example, if you need to integrate specific plugins like cordova-clarity and cordova-plugin-device, you would run:

npm install cordova-clarity cordova-plugin-device

These commands add the plugin packages as dependencies to your project, making their native code available to your application. You can find many useful Cordova plugins on the npm registry.

2. Integrate Plugin-Specific Code

After installing the plugin, you might need to add specific code to your Ionic application to initialize or utilize the plugin's functionalities. This typically involves importing the plugin or accessing its global object and calling its methods.

For instance, if you were integrating cordova-clarity, its documentation would provide instructions on how to start it. This code is often placed within your application's lifecycle, such as in app.component.ts or a dedicated service, ensuring the platform is ready before attempting to use native features.

Example (conceptual for Clarity plugin integration):

// app.component.ts (or a suitable service)
import { Component, OnInit } from '@angular/core';
import { Platform } from '@ionic/angular';

declare var Clarity: any; // Declare the global Clarity object if exposed by the plugin

@Component({
  selector: 'app-root',
  templateUrl: 'app.component.html',
  styleUrls: ['app.component.scss'],
})
export class AppComponent implements OnInit {
  constructor(private platform: Platform) {}

  ngOnInit() {
    this.platform.ready().then(() => {
      // Add this code to start Clarity (as per plugin documentation)
      if (typeof Clarity !== 'undefined') {
        Clarity.start('YOUR_PROJECT_ID'); // Replace with your actual project ID
        console.log('Clarity started successfully.');
      } else {
        console.warn('Clarity plugin not found or not initialized.');
      }
    });
  }
}

Note: The actual code to start Clarity or any other plugin will be detailed in the respective plugin's official documentation.

3. Synchronize Capacitor with Native Projects

After installing new plugins or making changes to your package.json, it is crucial to synchronize these changes with your native iOS and Android projects. This command ensures that the necessary plugin code and configuration are copied to your native project files.

ionic cap sync

This command performs several important actions:

  • Copies your web assets (HTML, CSS, JavaScript) to the native platforms.
  • Detects and links new or updated plugins, including Cordova plugins, into your native projects, making them available to the native code.

4. Build and Test on a Device or Emulator

Once the plugins are installed and synchronized, you can build your application for your target platform and test its functionality.

To test your application with integrated plugins on a physical device or an emulator, ensure that:

  • Native Platforms are Added: You have added the respective native platform (Android or iOS) to your Capacitor project using npx cap add android or npx cap add ios.
  • Native Dependencies are Met: All required native SDKs (e.g., Android SDK, Xcode for iOS) are correctly installed and configured on your development machine.
  • Run on Device/Emulator: Use ionic capacitor run android or ionic capacitor run ios to build, deploy, and launch your app. This command opens the native IDE (Android Studio or Xcode) where you can further manage and run the application.

Key Commands for Capacitor and Cordova Plugin Integration

Command Description
npm install <plugin-name> Installs a Cordova plugin package (e.g., cordova-clarity) into your Ionic project.
ionic cap sync Synchronizes web assets and native plugins (including Cordova plugins) with the native projects.
npx cap add android Adds the Android native project to your Ionic app (if not already present).
npx cap add ios Adds the iOS native project to your Ionic app (if not already present).
ionic cap run android Builds and runs your Ionic app on an Android device or emulator, opening in Android Studio.
ionic cap run ios Builds and runs your Ionic app on an iOS device or simulator, opening in Xcode.

Installing Cordova as a Full Native Platform in Ionic (Legacy Approach)

While Capacitor is the default for new Ionic projects, you can still use Cordova as the primary native runtime if you have specific legacy requirements or are working on an older project. This approach involves managing native platforms directly with the Cordova CLI.

1. Install Cordova CLI (Globally)

First, install the Cordova Command Line Interface (CLI) globally on your system:

npm install -g cordova

2. Add Cordova Platforms to Your Ionic Project

Navigate to your Ionic project directory and use the ionic cordova platform add command to add the desired native platforms (Android and/or iOS).

ionic cordova platform add android
ionic cordova platform add ios

This command will create platforms/android and platforms/ios directories containing the native project files for each platform.

3. Add Cordova Plugins

To add Cordova plugins in this traditional setup, use the ionic cordova plugin add command:

ionic cordova plugin add cordova-plugin-camera
ionic cordova plugin add cordova-plugin-geolocation

4. Build and Run Your App

To build and run your application using the Cordova CLI commands:

ionic cordova build android # Builds the Android project
ionic cordova run android   # Runs the app on an Android device or emulator

Similarly, for iOS:

ionic cordova build ios
ionic cordova run ios

Summary and Key Takeaway: For modern Ionic development, integrating Cordova plugins via Capacitor is the preferred and most streamlined approach. The ionic cap sync command is vital for ensuring these plugins are correctly linked to your native projects and that your web assets are up-to-date in the native build.