Irelia's disarm effect prevents enemies from performing basic attacks for a duration. This is a crucial crowd control ability that significantly limits an opponent's offensive capabilities, particularly those reliant on auto-attacks.
Understanding Irelia's Disarm
Irelia, a champion in League of Legends, applies the disarm effect through her ultimate ability, "Vanguard's Edge." When enemies pass through the wall of blades created by this ability, they are not only damaged and slowed but also disarmed.
Impact of Disarm
The primary impact of being disarmed by Irelia is the inability to basic attack. This has several critical implications in combat:
- Loss of Damage: Champions that rely heavily on their basic attacks for damage, such as Attack Damage Carries (ADCs) or certain bruisers and skirmishers, lose a significant portion of their offensive output.
- Reduced Sustained Output: It disrupts an enemy's ability to deal continuous damage, making them vulnerable during the disarm duration.
- Strategic Disruption: For champions who use basic attacks to trigger on-hit effects, passive abilities, or cooldown reductions, disarm completely halts these interactions.
Irelia's Ultimate: Vanguard's Edge
Irelia's "Vanguard's Edge" creates a wall of blades that applies several effects to enemies who cross it. The disarm is one part of a powerful combination of crowd control and damage.
Effect | Description | Duration/Value |
---|---|---|
Damage | Magic damage dealt to enemies passing through the wall. | 125/200/275 (+70% Ability Power) |
Slow | Reduces the movement speed of affected enemies. | 60% |
Disarm | Prevents enemies from using basic attacks. | 2 seconds |
When Irelia targets an Attack Damage Carry (ADC) with her ultimate, the disarm effect makes them extremely vulnerable. ADCs are typically glass cannons that rely on their basic attacks to deal damage, and being unable to auto-attack for two seconds leaves them defenseless and exposed to Irelia's follow-up attacks or her team's damage.