The spawnChunkRadius
gamerule in Minecraft allows players and server administrators to control the size of the spawn chunks, which are a special area around the world's spawn point that remains loaded in memory even when no players are nearby.
Understanding Spawn Chunks and spawnChunkRadius
Spawn chunks are a unique feature in Minecraft that ensure a specific area of the world is always active. This persistent loading allows redstone contraptions, automated farms, and other game mechanics to continue functioning regardless of player proximity. Before the introduction of spawnChunkRadius
, the size of these loaded chunks was fixed.
The spawnChunkRadius
gamerule provides the flexibility to adjust this area, directly influencing how many chunks are kept loaded. This control is crucial for balancing performance with the desire for continuous in-game processes.
How spawnChunkRadius
Affects World Performance
The primary reason for introducing the spawnChunkRadius
gamerule was to improve game performance. A larger area of loaded spawn chunks consumes more server resources (CPU and RAM), potentially leading to lower Ticks Per Second (TPS) and overall lag.
With the ability to configure this radius, players and server owners can now reduce the computational load. For example, the new default setting for spawnChunkRadius
is 2, which creates a 48x48 block area of loaded chunks. This size represents a significant reduction—approximately 98% smaller than the previous fixed spawn chunk area—resulting in a noticeable performance improvement for most players and servers.
Configuring the Spawn Chunk Radius
You can modify the spawnChunkRadius
using the /gamerule
command in the game chat or server console.
- Command Structure:
/gamerule spawnChunkRadius <value>
- Value Range: The accepted values for
spawnChunkRadius
typically range from 0 to 10.- A value of
0
results in the smallest possible loaded area (1x1 chunk). - A value of
10
creates the largest configurable area.
- A value of
The relationship between the spawnChunkRadius
value and the resulting loaded area in chunks follows a specific pattern: a value of N
creates an (N+1) x (N+1)
chunk area.
spawnChunkRadius
Values and Their Effect
Here's a table illustrating how different spawnChunkRadius
values impact the size of the loaded area:
spawnChunkRadius Value |
Loaded Chunk Area (Chunks) | Loaded Chunk Area (Blocks) | Practical Implications |
---|---|---|---|
0 | 1x1 | 16x16 | Minimal performance impact; effectively disables most spawn chunk features. |
1 | 2x2 | 32x32 | Small loaded area, suitable for very basic, localized tasks. |
2 (Default) | 3x3 | 48x48 | The new default size, significantly reducing performance overhead compared to the previous fixed size. |
5 | 6x6 | 96x96 | Moderate loaded area, useful for small to medium automated farms. |
10 (Max) | 11x11 | 176x176 | Maximum configurable loaded area, consumes more resources but supports extensive automation. |
Practical Considerations and Best Practices
Adjusting the spawnChunkRadius
is a balancing act between server performance and the functionality of always-on contraptions.
- Server Performance: Lower values of
spawnChunkRadius
reduce the number of loaded chunks, decreasing server load and improving Ticks Per Second (TPS). This is beneficial for servers experiencing lag or for players on lower-end hardware. - Automated Farms and Redstone: Higher values are essential for complex redstone contraptions or automated farms that rely on continuous processing, even when no players are in the vicinity of the spawn chunks.
- When to Adjust:
- Reduce
spawnChunkRadius
if you are experiencing significant lag, especially when no players are near spawn. - Increase
spawnChunkRadius
if you have specific, critical automated systems at spawn that must run constantly without player presence. Always test the performance impact after increasing the value.
- Reduce
Command Examples
/gamerule spawnChunkRadius 2
: Sets the radius to the default, creating a 48x48 block loaded area./gamerule spawnChunkRadius 0
: Minimizes the loaded spawn chunks to a 16x16 block area, effectively disabling most continuous operations at spawn./gamerule spawnChunkRadius 5
: Expands the loaded area to 96x96 blocks, allowing for more extensive persistent activity at the world spawn.
By carefully managing the spawnChunkRadius
, players and server owners can fine-tune their Minecraft experience for optimal performance or maximum automation.