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How much damage does Cassidy do per shot?

Published in Overwatch Hero Damage 2 mins read

Cassidy deals 70 damage per shot with his Peacekeeper revolver.

This precise damage value is a direct result of his weapon's fire rate in conjunction with his overall damage per second. Cassidy's Peacekeeper is renowned for its impactful and accurate shots, allowing him to challenge opponents effectively at various ranges.

Cassidy's Weapon Damage Breakdown

To understand Cassidy's damage per shot, it's essential to look at his weapon's core statistics:

  • Damage per Shot: Each individual round fired from Cassidy's Peacekeeper inflicts 70 damage.
  • Fire Rate: Cassidy fires one shot approximately every 0.5 seconds, equating to 2 shots per second.
  • Damage Per Second (DPS) while actively firing: 140. This figure represents the raw damage output during sustained fire.
  • Overall Damage Per Second (DPS) including reload time: 93.33. This value provides a more realistic measure of his long-term damage contribution on the battlefield, accounting for the time spent reloading his six-shooter.

The calculation for damage per shot is straightforward: by dividing his damage per second (140) by his fire rate (2 shots per second), we arrive at 70 damage for each round.

Unique Aspects of Cassidy's Peacekeeper

Beyond raw damage numbers, Cassidy's weapon mechanics are designed to provide a distinct feel and tactical depth:

  • Precision Focus: The Peacekeeper rewards accuracy, making headshots particularly devastating and crucial for maximizing his impact.
  • Responsive Feedback: After each shot, the game dynamically adjusts the camera by raising it approximately 4 units. This subtle camera movement contributes to the weapon's impactful feel before the camera returns to its original position, enhancing the overall shooting experience.
  • Ammunition Management: While powerful, Cassidy's limited magazine size and reload time necessitate strategic engagement and careful ammunition management to maintain consistent damage pressure on enemies.