Ora

How to import turtle in Python idle?

Published in Python Turtle Graphics 5 mins read

To import the Turtle graphics module in Python IDLE, simply type import turtle into the IDLE shell or at the top of your Python script.

Importing Turtle in the IDLE Shell

The IDLE interactive shell is an excellent place to experiment with Python commands line by line. When working directly in the shell, you can import and use the Turtle module instantly.

Here’s how to do it:

  1. Open IDLE: Launch Python IDLE on your computer. You'll see the Python Shell window.
  2. Type the import command: At the >>> prompt, type import turtle and press Enter.
  3. Make the turtle visible: To confirm the import and display the actual turtle graphic, type turtle.showturtle() and press Enter. A new graphics window will appear with an arrow (the turtle) in the center.
  4. Start drawing: You can now issue commands like turtle.forward(100) or turtle.left(90) directly in the shell, and the turtle will respond in its window.

This method allows for immediate feedback and is perfect for quick tests or learning basic Turtle commands without saving a separate file. The Turtle window will often appear directly, typically not running as a separate subprocess, allowing for seamless interaction.

Importing Turtle in a Python Script

For more complex drawings or programs, you'll typically write your Turtle code in a Python script file (.py file) and then run it.

Follow these steps to import Turtle in a script:

  1. Open IDLE and create a new file: Go to File > New File (or press Ctrl+N). This will open a new, blank editor window.

  2. Write your import statement: At the very beginning of your new script, type import turtle.

  3. Add your drawing commands: Below the import statement, add your desired Turtle graphics commands.

    # my_turtle_drawing.py
    import turtle
    
    # Create a screen object (optional, but good practice)
    screen = turtle.Screen()
    screen.setup(width=600, height=400) # Set screen dimensions
    
    # Make the turtle visible and set its speed
    turtle.showturtle()
    turtle.speed(1) # 1 is slowest, 10 is fastest, 0 is instant
    
    # Draw a square
    for _ in range(4):
        turtle.forward(100)
        turtle.left(90)
    
    # Keep the window open until clicked
    screen.exitonclick()
  4. Save your script: Go to File > Save (or press Ctrl+S). Choose a location and save your file with a .py extension (e.g., my_drawing.py). Important: Do not name your script turtle.py, as this will conflict with the actual Turtle module.

  5. Run your script: Go to Run > Run Module (or press F5). The script will execute, and the Turtle graphics window will open, displaying your drawing.

Different Ways to Import the Turtle Module

There are a few common ways to import modules in Python, each with slightly different implications:

Import Statement Description When to Use
import turtle Imports the entire turtle module. You must then prefix all Turtle functions with turtle., e.g., turtle.forward(), turtle.left(), turtle.Screen(). Recommended for clarity and to avoid naming conflicts with your own functions or variables.
from turtle import * Imports all public names (functions, classes) directly into your current namespace. You can then call Turtle functions directly, e.g., forward(), left(), Screen(). For quick scripts or when you are sure there won't be naming conflicts. Can make code harder to read in larger projects.
import turtle as t Imports the turtle module but gives it an alias t. You then use t. as the prefix, e.g., t.forward(), t.left(), t.Screen(). A good compromise for conciseness while still maintaining clarity and avoiding conflicts.

For beginners, import turtle is generally the safest and most readable option.

Essential First Steps with Python Turtle

After importing the turtle module, a few initial commands are crucial for a smooth experience:

  • turtle.showturtle(): As demonstrated, this command makes the drawing cursor visible in the graphics window.
  • turtle.Screen(): While not strictly mandatory for basic operations, creating a screen object (screen = turtle.Screen()) allows you to configure the drawing window (e.g., screen.setup(), screen.bgcolor()) and manage events.
  • turtle.done() or screen.exitonclick(): When running a Turtle script, the graphics window will often close immediately after the drawing is complete. To keep the window open until you close it manually or click on it, add turtle.done() or screen.exitonclick() (if you created a screen object) at the very end of your script.

Troubleshooting Common Import Issues

If you encounter problems importing Turtle, consider these common solutions:

  • ModuleNotFoundError: This error indicates that Python cannot find the turtle module.
    • Check your spelling: Ensure you've typed import turtle correctly, without typos.
    • Python installation: The turtle module is part of Python's standard library, meaning it comes pre-installed with Python. If you get this error, it might suggest an issue with your Python installation itself. Reinstalling Python from the official Python website might resolve it.
  • Naming Conflicts: If you save your Python script as turtle.py, Python will try to import your script instead of the actual turtle module, leading to errors or unexpected behavior. Always give your scripts descriptive names that are not the same as standard library modules.

By following these guidelines, you can successfully import and utilize the powerful and fun Turtle graphics module in your Python IDLE environment.