In Rogue Adventure, Weak is a powerful debuff that players can inflict on enemies, significantly reducing their offensive capabilities and making them more vulnerable to your attacks.
When an enemy is affected by Weak, two primary effects come into play:
1. Attack Value Reduction
The most direct impact of Weak is a substantial decrease in an enemy's attack value. This makes battles safer for the player by lessening the incoming damage.
- Default Effect: Weak lowers an enemy's attack value by 30%.
- Enhanced Effect: With the skill Dark Magic, this reduction is boosted to a 50% decrease in the enemy's attack value.
2. Increased Damage Taken
Beyond just reducing an enemy's offense, Weak can also amplify the damage they receive, turning them into easier targets for your card-based attacks.
- Activation: This effect is specifically triggered by the skill Dark Grasp.
- Default Effect (with Dark Grasp): Enemies affected by Weak take 30% more damage from your cards.
- Enhanced Effect (with Dark Grasp and Dark Magic): If you possess both Dark Grasp and Dark Magic, the increased damage taken by Weakened enemies is boosted to 50%.
Summary of Weak Effects and Skill Interactions
Understanding how Weak interacts with specific skills is crucial for maximizing its effectiveness in your combat strategy.
Effect | Base Value | Skill Enhancement | Enhanced Value |
---|---|---|---|
Enemy Attack Reduction | 30% | Dark Magic | 50% |
Increased Damage Taken | (Requires Dark Grasp) | Dark Magic (in addition to Dark Grasp) | 50% |
30% (with Dark Grasp) |
By strategically applying Weak and combining it with relevant skills like Dark Magic and Dark Grasp, players can gain a significant advantage in battles, controlling enemy threat levels and accelerating their defeat.