For a Combat Rogue, especially in player-versus-player (PvP) scenarios, strategic poison application is key to controlling opponents and maximizing your combat effectiveness. Your poison choices will primarily focus on slowing, hindering, and disrupting enemies.
Optimal Poison Choices for PvP Combat
When engaging in combat, particularly against other players, two poisons stand out for their utility and impact:
1. Crippling Poison
Crippling Poison II is an essential tool for any Rogue. Its primary function is to slow your target's movement speed, which is invaluable for both offensive and defensive maneuvers.
- Main Hand & Off Hand Application: For maximum uptime and consistent slowing, it is highly recommended to apply Crippling Poison II to both your Main Hand and Off Hand weapons. This ensures that every successful hit has a chance to apply or refresh the slow, keeping your target perpetually slowed.
- Tactical Advantages:
- Chase Down Targets: Makes it significantly easier to stay on top of fleeing enemies, allowing you to maintain melee uptime and continue your assault.
- Kiting and Escape: Conversely, if you need to create distance or escape a dangerous situation, applying Crippling Poison II can help you slow your pursuers, giving you the necessary space to disengage or reposition.
2. Mind-numbing Poison
Mind-numbing Poison III is your go-to choice when facing spellcasting enemies. This poison directly interferes with their ability to cast spells effectively.
- Impact on Casters: When applied, Mind-numbing Poison III increases the casting time of spells for your target. This creates crucial windows for interruption.
- Synergy with Kicks: By slowing down their cast times, you gain more opportunities and a larger margin for error to successfully land your
Kick
ability, interrupting their important spells and preventing dangerous damage or crowd control. This is vital for controlling the flow of a fight against mages, healers, or other spell-heavy classes.
Summary of Poisons for Combat Rogues (PvP)
Poison Name | Recommended Application | Primary Benefit | Usage Context |
---|---|---|---|
Crippling Poison II | Main Hand & Off Hand Weapon | Reduces target's movement speed by 50% for 12 seconds | Chasing, Kiting, Escape, General Target Control |
Mind-numbing Poison III | Main Hand or Off Hand Weapon | Increases target's spell cast time by 60% for 12 seconds | Countering Spellcasters, Enabling Spell Interruptions |
Strategic Considerations
- Dynamic Application: While the above recommendations are standard, a skilled Combat Rogue will dynamically switch poisons based on the immediate threat or target. For instance, if you are engaging a melee opponent, Crippling Poison is paramount. If a healer or caster becomes a priority, ensure Mind-numbing Poison is active.
- Situational Awareness: Always assess your opponent and the combat scenario to make the most effective poison choice. Having the right poison applied can often be the difference between victory and defeat.