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Who Bought KSP?

Published in Video Game Publishing 2 mins read

When addressing the question of "who bought KSP," it's crucial to understand that Kerbal Space Program (KSP) is a video game, and the question typically refers to the acquisition of the company or intellectual property behind it. In the context of KSP, its publisher, Private Division, was acquired by an unconfirmed third party.

The Acquisition of Private Division

Private Division, the publishing label responsible for several prominent video game titles, including Kerbal Space Program, was acquired by an unnamed third party. This significant development was confirmed by Take-Two Interactive, which previously operated Private Division as one of its publishing labels.

Understanding the Parties Involved in the Acquisition

To clarify the situation, here are the key entities mentioned in relation to this acquisition:

  • Kerbal Space Program (KSP): A highly acclaimed space flight simulation video game known for its realistic orbital mechanics and engaging gameplay.
  • Private Division: A publishing label established by Take-Two Interactive. It was responsible for publishing KSP and other indie-focused titles.
  • Take-Two Interactive: A major American video game holding company. They officially confirmed the acquisition of Private Division by an external entity.
  • Unconfirmed Third Party: The entity that completed the acquisition of Private Division. The specific identity of this buyer was not publicly disclosed in the confirmation.

Implications for Kerbal Space Program

The acquisition of Private Division by an unconfirmed third party indicates a significant change in the corporate structure overseeing KSP's publishing and potentially its future direction. While the direct ownership of the Kerbal Space Program intellectual property itself was not specified in relation to this particular acquisition, the shift in its publisher's control is a pivotal event for the game's ecosystem. This type of acquisition can influence aspects such as game development plans, ongoing support, and future installments, like Kerbal Space Program 2.